Here is the list of my publications (provided by ORBi).
in Advanced Concepts for Intelligent Vision Systems (2017, September)
The stationary background generation problem consists in generating a unique image representing the stationary background of a given video sequence. The LaBGen background generation method combines a pixel-wise median filter and a patch selection mechanism based on a motion detection performed by a background subtraction algorithm. In our previous works related to LaBGen, we have shown that, surprisingly, the frame difference algorithm provides the most effective motion detection on average. Compared to other background subtraction algorithms, it detects motion between two frames without relying on additional past frames, and is therefore memoryless. In this paper, we experimentally check whether the memoryless property is truly relevant for LaBGen, and whether the effective motion detection provided by the frame difference is not an isolated case. For this purpose, we introduce LaBGen-OF, a variant of LaBGen leverages memoryless dense optical flow algorithms for motion detection. Our experiments show that using a memoryless motion detector is an adequate choice for our background generation framework, and that LaBGen-OF outperforms LaBGen on the SBMnet dataset. We further provide an open-source C++ implementation of both methods at http://www.telecom.ulg.ac.be/labgen.
in Pattern Recognition Letters (2017), 96
Given a video sequence acquired with a fixed camera, the generation of the stationary background of the scene is a challenging problem which aims at computing a reference image for a motionless background. For that purpose, we developed our method named LaBGen, which emerged as the best one during the Scene Background Modeling and Initialization (SBMI) workshop organized in 2015, and the IEEE Scene Background Modeling Contest (SBMC) organized in 2016. LaBGen combines a pixel-wise temporal median filter and a patch selection mechanism based on motion detection. To detect motion, a background subtraction algorithm decides, for each frame, which pixels belong to the background. In this paper, we describe the LaBGen method extensively, evaluate it on the SBI 2016 dataset and compare its performance with other background generation methods. We also study its computational complexity, the performance sensitivity with respect to its parameters, and the stability of the predicted background image over time with respect to the chosen background subtraction algorithm. We provide an open source C++ implementation at http://www.telecom.ulg.ac.be/labgen.
in 2016 International Conference on Pattern Recognition Contest Proceedings (2016, December)
Estimating the stationary background of a video sequence is useful in many applications like surveillance, segmentation, compression, inpainting, privacy protection, and computational photography. To perform this task, we introduce the LaBGen-P method based on the principles of LaBGen and the conclusions drawn in the corresponding paper. It combines a pixel-wise median filter and a pixel selection mechanism based on a motion detection performed by the frame difference algorithm. By working with pixels instead of patches, as originally done in LaBGen, it avoids some discontinuities between different spatial areas and generates better visual results. In this paper, we describe the LaBGen-P method, study its performance on the sequences of the SBMnet dataset, and compare it to that of LaBGen and other methods on the same dataset. Both algorithms emerged as the best ones during the IEEE Scene Background Modeling Contest (SBMC) organized in 2016. However, as there is not yet a good understanding of the recommended metrics, and due to the small amount of video sequences provided with the corresponding ground truth, we have performed a subjective evaluation. More precisely, 35 human experts were asked to compare background images estimated by LaBGen-P and LaBGen, and select the best one. From these experiments, it turns out that the results of LaBGen-P are preferred for about two thirds of the video sequences. Note that we provide an open-source C++ implementation at http://www.telecom.ulg.ac.be/labgen.
in Advanced Concepts for Intelligent Vision Systems (2015, October)
By construction, a video is a series of ordered frames, whose order is defined at the time of the acquisition process. Background subtraction methods then take this input video and produce a series of segmentation maps expressed in terms of foreground objects and scene background. To our knowledge, this natural ordering of frames has never been questioned or challenged. In this paper, we propose to challenge, in a prospective view, the natural ordering of video frames in the context of background subtraction, and examine alternative time orderings. The idea consists in changing the order before background subtraction is applied, by means of shuffling strategies, and re-ordering the segmentation maps afterwards. For this purpose, we propose several shuffling strategies and show that, for some background subtraction methods, results are preserved or even improved. The practical advantage of time shuffling is that it can been applied to any existing background subtraction seamlessly.
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in New Trends in Image Analysis and Processing - ICIAP 2015 Workshops (2015, September)
The estimation of the background image from a video sequence is necessary in some applications. Computing the median for each pixel over time is effective, but it fails when the background is visible for less than half of the time. In this paper, we propose a new method leveraging the segmentation performed by a background subtraction algorithm, which reduces the set of color candidates, for each pixel, before the median is applied. Our method is simple and fully generic as any background subtraction algorithm can be used. While recent background subtraction algorithms are excellent in detecting moving objects, our experiments show that the frame difference algorithm is a technique that compare advantageously to more advanced ones. Finally, we present the background images obtained on the SBI dataset, which appear to be almost perfect. The source code of our method can be downloaded at http://www.ulg.ac.be/telecom/research/sbg.
Conference (2013, November 07)