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Quentin Gemine - Publications ORBI
Gemine, Q. (2016). Active Network Management for Electrical Distribution Systems. Unpublished doctoral thesis, Université de Liège, ​Liège, ​​Belgique.
With the increasing share of renewable and distributed generation in electrical distribution systems, Active Network Management (ANM) has become a valuable option for a distribution system operator to operate ...
Gemine, Q., Ernst, D., & Cornélusse, B. (2016, October). Active network management for electrical distribution systems: problem formulation, benchmark, and approximate solution. Optimization and Engineering.
Peer reviewed
With the increasing share of renewable and distributed generation in electrical distribution systems, active network management (ANM) becomes a valuable option for a distribution system operator to operate his ...
Gemine, Q., Cornélusse, B., Glavic, M., Fonteneau, R., & Ernst, D. (2016). A Gaussian mixture approach to model stochastic processes in power systems. Proceedings of the 19th Power Systems Computation Conference (PSCC'16).
Peer reviewed
Probabilistic methods are emerging for operating electrical networks, driven by the integration of renewable generation. We present an algorithm that models a stochastic process as a Markov process using a ...
François-Lavet, V., Gemine, Q., Ernst, D., & Fonteneau, R. (2016). Towards the Minimization of the Levelized Energy Costs of Microgrids using both Long-term and Short-term Storage Devices. Smart Grid: Networking, Data Management, and Business Models (pp. 295-319). CRC Press.
Peer reviewed
This chapter falls within the context of the optimization of the levelized energy cost (LEC) of microgrids featuring photovoltaic panels (PV) associated with both long-term (hydrogen) and short-term (batteries ...
Gemine, Q. (2014, November 28). Active network management for electrical distribution systems: problem formulation and benchmark. Paper presented at Dutch-Belgian Reinforcement Learning Workshop, Brussels, Belgium.
In order to operate an electrical distribution network in a secure and cost-efficient way, it is necessary, due to the rise of renewable energy-based distributed generation, to develop Active Network ...
Gemine, Q., Ernst, D., Louveaux, Q., & Cornélusse, B. (2014). Relaxations for multi-period optimal power flow problems with discrete decision variables. Proceedings of the 18th Power Systems Computation Conference (PSCC'14).
Peer reviewed
We consider a class of optimal power flow (OPF) applications where some loads offer a modulation service in exchange for an activation fee. These applications can be modeled as multi-period formulations of the ...
Gemine, Q., Ernst, D., & Cornélusse, B. (2014). Gestion active d’un réseau de distribution d’électricité : formulation du problème et benchmark. Proceedings des 9èmes Journées Francophones de Planification, Décision et Apprentissage.
Peer reviewed
Afin d’opérer un réseau de distribution d’électricité de manière fiable et efficace, c’est-à-dire de respecter les contraintes physiques tout en évitant des coûts de renforcement prohibitifs, il devient ...
Gemine, Q., Karangelos, E., Ernst, D., & Cornélusse, B. (2013). Active network management: planning under uncertainty for exploiting load modulation. Proceedings of the 2013 IREP Symposium - Bulk Power Systems Dynamics and Control - IX. IEEE.
Peer reviewed
This paper addresses the problem faced by a distribution system operator (DSO) when planning the operation of a network in the short-term. The problem is formulated in the context of high penetration of ...
Gemine, Q. (2012). Imitative learning for designing intelligent agents for video games. Unpublished master thesis, Université de Liège, ​Liège, ​​Belgique.
Over the past decades, video games have become increasingly popular and complex. Virtual worlds have gone a long way since the first arcades and so have the artificial intelligence (AI) techniques used to ...
Gemine, Q., Safadi, F., Fonteneau, R., & Ernst, D. (2012). Imitative Learning for Real-Time Strategy Games. Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games (pp. 424-429).
Peer reviewed
Over the past decades, video games have become increasingly popular and complex. Virtual worlds have gone a long way since the first arcades and so have the artificial intelligence (AI) techniques used to ...